![]() ![]() I’m really curious to see what puzzles Carter is presented with once the game is released. Just like Jara, the conversations were branching, and which branch you took was determined by your responses. His interactions with other characters will also help to develop the overall narrative of the story, and I did have several conversations with other characters below deck with him. While I didn’t get to solve any engineering puzzles, the team did say that we can expect quite a few tasks ahead for this guy and they will test our brainpower and puzzle-solving abilities. He’s an engineer that skipped the Academy in order to get out and see the Galaxy quicker. The second playable character is Carter Diaz. As someone that reads lips due to hearing loss, the speech animations were pretty damn close. The interactions with each character was pretty smooth and the animations were spot on. There were several dialogues to play through and each one had several multiple-choice responses which may impact decisions down the road. ![]() Since one of the playable characters is the First Officer, this will open up quite a few opportunities for away missions, but for now, I was just introduced to gameplay on the USS Resolute itself. Coming from the top of her class at the Academy, she had already been battle-tested in the Dominion War, so she’s no rookie in the fleet. The first character is Jara: the First Officer on the USS Resolute. The game will have two playable characters and I was able to briefly play as both of them. ![]()
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